Chicory: A Colorful Tale – A Heartwarming Masterpiece

Chicory: A Colorful Tale hit me in a way I wasn’t really expecting. On the surface, it’s a cozy, top-down Zelda-esque adventure where painting is your primary mechanic. There’s no combat outside of a few boss fights (which are optional via the game’s excellent accessibility options), and the puzzles you encounter throughout are relatively breezy. … Continue reading Chicory: A Colorful Tale – A Heartwarming Masterpiece

Castlevania 64: My Favorite “Bad” Game

The more I think about it, the more I realize how much of an impact growing up with a Nintendo 64 made on shaping my weird-ass tastes in games. It essentially laid the bedrock for my love of jank-but-charming games that shoot for the stars with boundless ambition (but sometimes fly right into the burning … Continue reading Castlevania 64: My Favorite “Bad” Game

Super Castlevania IV: The Beginning of a Lifelong Obsession

If I hadn’t made my love of the Castlevania series known in my previous write-up of Rondo of Blood, let me reiterate once and for all right here: Castlevania is my favorite video game series. There may be other franchises out there that have a more consistent standard of quality, but those franchises aren’t Castlevania. … Continue reading Super Castlevania IV: The Beginning of a Lifelong Obsession

Castlevania: Rondo of Blood – The Essential Classicvania

You know, it’s a damn shame that Castlevania: Rondo of Blood remained a Japan exclusive for as long as it did. I know the PC Engine wasn’t a smashing success here in the West (known here as the TurboGrafx), but I’m honestly surprised it didn’t receive some kind of PlayStation port in the same vein … Continue reading Castlevania: Rondo of Blood – The Essential Classicvania